Cinema Blend -
6 Nov 2012 23:15

Ever wondered what an ARPG would be like if they didn't use canned, pre-cooked, hand-animated or motion-captured animations and movements, but instead used physics-based, weight-distributed combat movements? Well, one company decided to pursue that very thing with Sui Generis, an ARPG with Diablo-style hack-and-slash action using procedural combat movements.
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